UPDATED: Custom Vehicle: Impulse

Share gameplay videos, high scores, custom levels, etc. with the Nitronic Rush community!

UPDATED: Custom Vehicle: Impulse

Postby Ciastex » Tue Nov 26, 2013 5:40 pm

Ohaitharsauces! After loooooong break I came back! With bacon!

As we all know, developers has made every their effort to make modding difficult as hell. Well... Seems they didn't count in stubborn people, like me :D
So... Here you go:
Image
Image

UPDATESAUCE #1!
Shameless changelog copypaste!
Code: Select all
2012-25-12
--- Initial release.

2012-26-12
FIX: Game no longer crashes when racing with/watching ghost replay of Impulse.
FIX: Impulse no longer goes up on side wall itself.
FIX: Overheat alert works like a charm now.
TWEAK: Impulse is a bit faster than before.
TWEAK: Impulse rotates a bit faster than before.
TWEAK: Impulse is more grippy than before.
TWEAK: Chassis neons are a bit darker now.

ANNOUNCEMENT: New front lights coming soon. :)


Get it now!
>>DOWNLOAD UPDATE #2<<

Any feedback greatly appreciated.

Also, I've a question: How to create a menu dummy for it? Since it's the Interceptor modification, it should change skin just like Goldenceptor changes. Developers, help -- please? :D
You've successfully read this sentence.
User avatar
Ciastex
 
Posts: 108
Joined: Fri Jan 06, 2012 12:04 am

Re: UPDATED: Custom Vehicle: Impulse

Postby thebudd11 » Wed Dec 31, 2014 10:26 am

FIX: Game no longer crashes when racing with/watching ghost replay of Impulse.
FIX: Impulse no longer goes up on side wall itself.
FIX: Overheat alert works like a charm now.
TWEAK: Impulse is a bit faster than before.
TWEAK: Impulse rotates a bit faster than before.
TWEAK: Impulse is more grippy than before.
TWEAK: Chassis neons are a bit darker now.


Can you put a tutorial of how to make a vehicle please!?!?!?!?!?! :?: :!: :?:
thebudd11
 
Posts: 2
Joined: Thu Oct 23, 2014 3:06 pm
Leaderboard Initials: DAN

Re: UPDATED: Custom Vehicle: Impulse

Postby Haydn » Wed Jan 28, 2015 4:40 pm

I've made a vehicle that is yet to be released pending a critical bug fix, the process to make one is quite simple - All you need is a text editor and maybe paint.net or similar if you intend to give it it's own skin. When I get the time to do so I'll write up a quick guide for it.
Expect things. Not great things, but things none the less.
User avatar
Haydn
 
Posts: 3
Joined: Sun Sep 07, 2014 8:27 pm
Leaderboard Initials: HJT

Re: UPDATED: Custom Vehicle: Impulse

Postby Wecatbodi » Wed Jul 22, 2015 1:40 am

I look for this a long time ago.
Wecatbodi
 
Posts: 2
Joined: Wed Jul 22, 2015 12:54 am
Leaderboard Initials: NR

Re: UPDATED: Custom Vehicle: Impulse

Postby bababa3216 » Tue Oct 25, 2016 3:14 am

You presented a very I sincerely you
จีคลับ
bababa3216
 
Posts: 97
Joined: Mon Aug 17, 2015 3:38 am

Re: UPDATED: Custom Vehicle: Impulse

Postby romanze7 » Fri Jan 13, 2017 7:53 pm

I look for this a long time ago.
maxbet
romanze7
 
Posts: 21
Joined: Sat Nov 19, 2016 12:33 am
Leaderboard Initials: AAA

Re: UPDATED: Custom Vehicle: Impulse

Postby crokobos » Tue Jul 11, 2017 8:20 am

Ciastex wrote:Ohaitharsauces! After loooooong break I came back! With bacon!

As we all know, developers has made every their effort to make modding difficult as hell. Well... Seems they didn't count in stubborn people, like me :D
So... Here you go:
Image
Image

UPDATESAUCE #1!
Shameless changelog copypaste!
Code: Select all
2012-25-12
--- Initial release.

2012-26-12
FIX: Game no longer crashes when racing with/watching ghost replay of Impulse.
FIX: Impulse no longer goes up on side wall itself.
FIX: Overheat alert works like a charm now.
TWEAK: Impulse is a bit faster than before.
TWEAK: Impulse rotates a bit faster than before.
TWEAK: Impulse is more grippy than before.
TWEAK: Chassis neons are a bit darker now.

ANNOUNCEMENT: New front lights coming soon. :)


Get it now!
>>DOWNLOAD UPDATE #2<<

Any feedback greatly appreciated.

Also, I've a question: How to create a menu dummy for it? Since it's the Interceptor modification, it should change skin just like Goldenceptor changes. Developers, help -- please? :D














can I have an working dowload please ???
crokobos
 
Posts: 8
Joined: Tue Jul 11, 2017 8:18 am
Leaderboard Initials: RUN

Re: UPDATED: Custom Vehicle: Impulse

Postby Bosequic » Tue Jul 18, 2017 2:26 am

As new knowledge is added, I like it for this point.
Bosequic
 
Posts: 2
Joined: Mon Jul 17, 2017 9:27 pm
Leaderboard Initials: NR

Re: UPDATED: Custom Vehicle: Impulse

Postby jhorsfield30 » Fri Feb 02, 2018 8:20 am

The links appear dead, I'm also hoping to get KITT and KARR as next vehicles and mod the bike with a person like Streethawk
jhorsfield30
 
Posts: 3
Joined: Fri Feb 02, 2018 8:18 am
Leaderboard Initials: FRX



Return to Share with the Community

Who is online

Users browsing this forum: No registered users and 2 guests

cron