Custom Level "Nitronic City Runoff"

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Custom Level "Nitronic City Runoff"

Postby Deagle » Tue Feb 12, 2013 3:30 am

Alright, since I have a whole week off, I'm starting a new level right off the bat. This'll be yet another challenge level, featuring:
-Lots of confusing paths and maybe even dead ends
-Hardcore obstacles at it's finest
-Wings Disabled
-No checkpoints
-Secret routes and rooms
-Interesting decorations, such as sewer water (basically green lava, lol)
-3 main sections, each containing lots of different routes with different obstacles and secrets
-Center Dump=a huge arena right before the end tunnel, all other routes will end here
Here's a pre-alpha screenshot to give you all a general idea:
Image
Keep your heads up for more updates, and thanks for reading! ~Deagle
Progress Bar:
Section A: WIP
Section B: Coming Soon
Section C: Coming Soon
Center Dump/End: Coming Soon
Secret Paths: 0
Secret Rooms: 0
Image
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Re: Custom Level "Nitronic City Runoff"

Postby RavMahov » Wed Feb 13, 2013 2:46 pm

You sure are active lately. Can't wait for a bit of free time to check out your stuff :D
You might want to check my stuff: JSPKana (direct link), Quake2 WebGL thingy
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Re: Custom Level "Nitronic City Runoff"

Postby Vaidux461 » Thu Feb 14, 2013 1:40 am

Deagle wrote:Alright, since I have a whole week off, I'm starting a new level right off the bat. This'll be yet another challenge level, featuring:
-Lots of confusing paths and maybe even dead ends
-Hardcore obstacles at it's finest
-Wings Disabled
-No checkpoints
-Secret routes and rooms
-Interesting decorations, such as sewer water (basically green lava, lol)
-3 main sections, each containing lots of different routes with different obstacles and secrets
-Center Dump=a huge arena right before the end tunnel, all other routes will end here
Here's a pre-alpha screenshot to give you all a general idea:
Image
Keep your heads up for more updates, and thanks for reading! ~Deagle
Progress Bar:
Section A: WIP
Section B: Coming Soon
Section C: Coming Soon
Center Dump/End: Coming Soon
Secret Paths: 0
Secret Rooms: 0


This Level Is Challenge Mode? (Is Hard?)
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Re: Custom Level "Nitronic City Runoff"

Postby Deagle » Thu Feb 14, 2013 5:02 am

Vaidux461 wrote:
Deagle wrote:Alright, since I have a whole week off, I'm starting a new level right off the bat. This'll be yet another challenge level, featuring:
-Lots of confusing paths and maybe even dead ends
-Hardcore obstacles at it's finest
-Wings Disabled
-No checkpoints
-Secret routes and rooms
-Interesting decorations, such as sewer water (basically green lava, lol)
-3 main sections, each containing lots of different routes with different obstacles and secrets
-Center Dump=a huge arena right before the end tunnel, all other routes will end here
Here's a pre-alpha screenshot to give you all a general idea:
Image
Keep your heads up for more updates, and thanks for reading! ~Deagle
Progress Bar:
Section A: WIP
Section B: Coming Soon
Section C: Coming Soon
Center Dump/End: Coming Soon
Secret Paths: 0
Secret Rooms: 0


This Level Is Challenge Mode? (Is Hard?)

Challenge Hardcore, yes.
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Re: Custom Level "Nitronic City Runoff"

Postby Deagle » Sat Mar 02, 2013 3:16 am

Mini Update #1: Extended one of the roads in section A and added starter obstacles. Will do the same with the other road. Also added tons of neat decorations, kinda similar to the ones in the Observatory (aka fans and turbines on the side of walls).
Image
PS: Sorry I haven't been on for a long time, but I have been having some *personal* problems with family and girlfriend. :? ...
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Re: Custom Level "Nitronic City Runoff"

Postby QubicPrograms » Sat Mar 02, 2013 11:52 am

I assume you're going to put a roof on... I can see there isn't one on the 1st pic, and I can't quite tell with the 2nd.

EDIT: Yeah, I can see there isn't a roof on the 2nd yet either. (the lasers are showing, they wouldn't if there was a roof.)
First non-level-owner to finish Deagle's CORE Filtration (And yes, I'm proud of it!)
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Re: Custom Level "Nitronic City Runoff"

Postby Deagle » Sat Mar 02, 2013 2:09 pm

QubicPrograms wrote:I assume you're going to put a roof on... I can see there isn't one on the 1st pic, and I can't quite tell with the 2nd.

EDIT: Yeah, I can see there isn't a roof on the 2nd yet either. (the lasers are showing, they wouldn't if there was a roof.)

Of Course I'll put a roof on, I just keep it open to make it easier for me to add in all the obstacles and decorations. Will cap it off near the end :)
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Re: Custom Level "Nitronic City Runoff"

Postby QubicPrograms » Sat Mar 02, 2013 2:47 pm

I guessed you would. Looks like it will be another interesting and challenging level. Keep up the good work! :D
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Re: Custom Level "Nitronic City Runoff"

Postby Deagle » Sun Mar 03, 2013 2:55 am

Mini Update #2: Finished off the second road in section A. Next I will most likely make more additional roads and then start making sewer tunnels with sludge (green Lava :P). Added obstacles on both paths, just gotta finish off with the decorations and I will start on more paths.
Image
PS: Forgot to maximize the game's window, realized that AFTER I took the pic, but was too lazy to take one again, so just uploaded this one instead XD
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Re: Custom Level "Nitronic City Runoff"

Postby Skirmisher » Sun Mar 03, 2013 12:48 pm

First of all, you can press Alt-Printscreen to take a shot of the active widow, and secondly, there's a thing called cropping ;)
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